Water Wyrm

"I saw him play Lear in a one-night only performance... not a dry eye in the house! The acting world suffers in his absence!" -Dark Dracul

Skills

Skills
Heart of the Ocean
Wraps himself in a protective sphere of water that protects him from all combat effects. All allies also gain armor and magic resistance. This skill can be triggered at half energy and can be ended early by tapping his portrait.|Triggering this skill drains 100 energy initially. Wyrm's remaining energy drains slowly while the skill is active.
Great Geyser
Blasts the foe with the highest Agility into the air with a hot geyser that deals magic damage and stuns. Guaranteed to stun lower level foes. Heavy foes also take physical damage when they fall back to earth.
Magic Damage
Tide Breath
Sprays a hot jet of water from his mouth that deals magic damage to all foes in front of him.
Magic Damage
Icy Waters
Fueled by deep elemental power, Wyrm's basic attacks now reduce foes' attack speed and their movement speed. Guaranteed to slow lower level foes. Each subsequent basic attack refreshes the duration.

Basic Info

Basic Info
Support
Magic Attack
Magic Damage
Primary Stat
Intellect

Core Stats

Core Stats
Strength:
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Agility:
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Intellect:
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